

They are then called to fix a computer mainframe, again finding that the damage was intentional. An engineer named Franco Delile (the player character) and his partner Sarah are called to fix an elevator on the Sprawl, only to discover evidence of sabotage. Executive producer Steve Papoutsis suggested that the game, the first of a number of related additions to the series, "will give Dead Space fans a unique perspective on the events leading up to Dead Space 2, and will also introduce the storyline to a brand-new audience of gamers." Storyĭead Space Ignition takes place before the events of Dead Space 2. The official EA press release outlined the basic plot of Dead Space Ignition, revealing that the game "takes place on the Sprawl and challenges players to survive the initial Necromorph outbreak", which then sets up the plot of Dead Space 2.


These bonuses are found in "conduit rooms" unlocked with a Dead Space Ignition completed save file. Players also receive a hacker-themed Contact Beam weapon, extra power nodes, health packs, ammo, and audio logs. Īfter completing the game players will receive bonus items for Dead Space 2, including a hacker-themed suit with 15% armor and 15 inventory slots, as well as a bonus to the hacking portions of the game. The game takes the form of what executive producer Steve Papoutsis describes as an "interactive comic-style game" and is written by Antony Johnston, the writer for the Dead Space games and comic book series. It is a midquel to the survival horror third-person shooter video game Dead Space 2 (accurately an interquel between two main games), which was released on October 12, 2010. Rich Briggs (executive producer of Visceral)ĭead Space Ignition is a survival horror action puzzle video game developed by Visceral Games and Sumo Digital and published by Electronic Arts for the Xbox Live Arcade and the PlayStation Network.
